5
Conclusion
This research solves the problem of painting mountains, rocks, trees and
other objects in landscape painting through the deposition stack
(overlapping) rendering technology of particles. In addition, particle
rendering technology is used to simulate the texturing method (raindrop
texturing) in traditional Chinese painting. Compared with pure geometric
modeling and rendering technology, particle-based rendering technology
has greater flexibility and more traditional ink painting style and
characteristics. Use particle rendering technology to customize the
presentation of mountains, rocks and trees with Chinese painting ink
effect, to achieve an integrated and incisive dynamic 3D ink landscape
painting artistic effect. Of course, our research has just started, and
there are still many problems to be solved, such as how to draw 3D
digital ink landscape painting closer to the traditional presentation
mode, how to simulate more traditional texturing methods through digital
3D technology, and how to realistically simulate more complex and
diverse rock modeling. We will continue to explore this aspect in the
future digital art practice.
Acknowledgments: This paper is supported by the 2019 National
Social Science Foundation Art Program ”New Ways to Make Freehand Ink
Landscape Animation under Digital Technology” (Project No.: 19BC030)
hosted by the author.
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