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An Open, Cross-Platform, Web-Based Metaverse Using WebXR and A-Frame
  • GIUSEPPE MACARIO
GIUSEPPE MACARIO
Universitas Mercatorum

Corresponding Author:[email protected]

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Abstract

This work proposes a WebXR-based cross-platform architecture for developing spatial web apps using the A-Frame and Networked-Aframe frameworks with a view to an open and interoperable metaverse, accessible from both the web and extended reality devices. A prototype was implemented and evaluated, supporting the capability of the proposed technology stack to enable immersive experiences across different platforms and devices. Positive feedback on ease of use of the immersive environment further corroborates the proposed approach, underscoring its effectiveness in facilitating engaging and interactive virtual spaces. This research enriches the discourse on the metaverse by describing an architecture based on web technologies and open standards as opposed to proprietary technologies. By adhering to principles of interoperability and inclusivity, it lives up to Tim Berners-LeeâĂŹs vision of the World Wide Web as an open platform that transcends geographical and technical boundaries.
03 Aug 2024Submitted to Computer Animation and Virtual Worlds
07 Aug 2024Submission Checks Completed
07 Aug 2024Assigned to Editor
26 Aug 2024Reviewer(s) Assigned
28 Oct 2024Review(s) Completed, Editorial Evaluation Pending