Abstract
This work proposes a WebXR-based cross-platform architecture for
developing spatial web apps using the A-Frame and Networked-Aframe
frameworks with a view to an open and interoperable metaverse,
accessible from both the web and extended reality devices. A prototype
was implemented and evaluated, supporting the capability of the proposed
technology stack to enable immersive experiences across different
platforms and devices. Positive feedback on ease of use of the immersive
environment further corroborates the proposed approach, underscoring its
effectiveness in facilitating engaging and interactive virtual spaces.
This research enriches the discourse on the metaverse by describing an
architecture based on web technologies and open standards as opposed to
proprietary technologies. By adhering to principles of interoperability
and inclusivity, it lives up to Tim Berners-LeeâĂŹs vision of the World
Wide Web as an open platform that transcends geographical and technical
boundaries.